Monthly Archives: March 2009

Watch this video to see how T-Splines allows you to create smooth organic designs, edit them quickly, and export your models for manufacturing without remodeling. A higher resolution video can be found on Vimeo

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Last year, HOK used T-Splines for these architecture concepts. The project was not built, and they recently gave permission for us to share the images on our site. Nearly 1/3 of all T-Splines licenses are sold into architecture. If you … Continue reading

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In 3D computer graphics, polygonal modeling is an approach for modeling objects by representing their surfaces using polygons. The basic object used in polygonal modeling is a vertex, a point in three dimensional space. Two vertices connected by a straight … Continue reading

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What is the magic underneath the covers that makes T-Splines such a unique and compelling new technology? How does T-Splines overcome limitations that are inherent to existing NURBS and subdivision based modeling approaches? Four key components of the patented T-Splines … Continue reading

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T-Splines, Inc., creators of precise and flexible 3D surface modeling tools with full industry standard compatibility, today announced the beta release of T-Splines 2.0 for Rhino. The 2.0 version adds several new tools and workflows to generate free-form surfaces and … Continue reading

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Hello and welcome to the new T-Splines blog. As we get ready to launch a major new milestone release, we wanted to provide new means to broaden and extend the conversation about T-Splines. We hope that this blog will provide … Continue reading

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